Play Extra Innings Online Free for Super Nintendo.

SNES 1991 1 Player Sony Music Entertainment Japan

Extra Innings hits different when it boots instantly in your browser. Released in 1991 on the Super Nintendo, this retro classic from Sony Music Entertainment Japan is ready the second you press start — no downloads, no setup.

For the most part, the game adhered to realistic rules of baseball; it omitted some more complex strategies such as the double switch. The game features 12 fictional teams composed of their own fictional players, drawn in an anime style.

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The Story Behind Extra Innings

Extra Inningss controls were unlike many of the era, featuring pitches with vertical break, diving and sliding catches that could be assisted by the AI, and independent runner control (selecting the destination base with the D-pad and Y would advance the runner; the origin base on the D-pad and B would make an individual runner retreat). Like most baseball video and computer games, either one or two players can join in for simultaneous play. These stats control various team aspects such as hitting, pitching, speed, etc.

With practice, the player can alternate between advancing and retreating both runners until the computer could not keep up with both, producing cheap runs. The AI will attempt to put out any runner advancing toward a base. For the most part, the game adhered to realistic rules of baseball; it omitted some more complex strategies such as the double switch.

How Extra Innings Plays

Each of the two custom teams is allotted a certain number of points that can be allotted as the player chooses across the team's entire roster. Players can choose from these four options: 1P VS. Pennant Race - single player option where player chooses a home team, and five computer teams, to play for the pennant.

All-Star Game (All-Star Battle) - a two-player option where players choose between the two league divisions: the "ALL A" League (ALL "P" League) and the "ALL N" League ("ALL C" League). With practice, the player can alternate between advancing and retreating both runners until the computer could not keep up with both, producing cheap runs. Teams are as listed in their league divisions:

Why Players Still Load It Up

The game features 12 fictional teams composed of their own fictional players, drawn in an anime style. Each of the two custom teams is allotted a certain number of points that can be allotted as the player chooses across the team's entire roster. In All-Star mode, only the regular pre-made teams can be used.

Players can choose between the 12 regular teams, and the two custom teams during game play. Players can create two custom teams within the game. With practice, the player can alternate between advancing and retreating both runners until the computer could not keep up with both, producing cheap runs.

Extra Innings — Frequently Asked Questions

What console was Extra Innings released on?

Sony Music Entertainment Japan shipped Extra Innings for the Super Nintendo back in 1991, and this page runs that release.

Can I save my progress in Extra Innings?

Yes. Create a free account and the player unlocks save states — snapshot your progress at any moment and resume later on any device.

How many players does Extra Innings support?

This browser version of Extra Innings handles 1 player(s).

Can I play Extra Innings online for free?

Yes — Extra Innings runs directly in your browser on this page. There is nothing to download or install; the game boots in the player above.

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