Final Fight Guy hits different when it boots instantly in your browser. Released in 1989 on the Super Nintendo, this retro classic from its publisher is ready the second you press start — no downloads, no setup.
The trio set out to rescue Jessica when she is kidnapped by the Mad Gear Gang. It is the seventh title released for the CP System hardware.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Final Fight Guy
Nishitani said that, at the time, the team were not "aware of Streets of Fire, but I've Googled it and there does indeed seem to be something familiar about it" but that "this style of story was very popular back then" and many "fighting games made use of it" so "I guess we were part of that crowd!" Despite these claims, the official interview in the Japanese book "How to Make Capcom Fighting Characters" ( ストリートファイター キャラクターメイキング ) released in 2018 has Nishitani explaining that during development his boss K.Tsujimoto asked him literally to watch "all the movies" by Walter Hill, especially Streets of Fire referred to by fellow developer Akiman (Akira Yasuda) in the same conversation. The game was originally shown at trade shows under the title of Street Fighter '89. The title was changed to Final Fight before its official release after feedback from operators stating that the game was nothing like Street Fighter.
The game was designed by Akira Nishitani, and produced by Yoshiki Okamoto. Hugo Andore, another notable enemy character, is based on André the Giant. Capcom believed that "players would feel bad beating up a woman", so they noted in the arcade game's manual that the female opponent Poison was a "newhalf".
How Final Fight Guy Plays
Weapons have limited uses and will disappear if the player is disarmed by an enemy too many times or when the player moves to a new area. Before the game begins, the player chooses between the three main characters: Haggar, Cody and Guy. By entering different combinations of joystick moves and button presses, the player can perform a variety of attacks: Obstacles such as barrels, trash cans and oil drums can be broken open to reveal weapons (pipes, swords, knives), health-restoring food and items awarding bonus points; these can be picked up by standing over them and pressing the attack button.
Each character also has an ability unique to that character: Final Fight consists of six stages or "rounds", as well as two bonus rounds. Each has his own fighting style and attributes. The player confronts a boss character at the end of each round, culminating in a fight against gang leader Belger in the sixth and final round.
Why Players Still Load It Up
The Super NES version also sold cartridges worldwide. Under the leadership of the crooked businessman Belger, the group attempted to bribe Haggar with a large payoff to keep him from going after them, to which Haggar refused. Added features include various graphic filters, including an arcade cabinet view; online drop-in multiplayer; an arranged soundtrack composed by Simon Viklund; and extra content such as concept art, fan art, Street Fighter comic pages featuring Final Fight characters and the "Final Fight" episode of the Street Fighter animated series, which are unlocked by completing certain in-game challenges.
Other unlockable features include alternate palettes for each player character and the ability for two players to use the same character. is a 1989 beat 'em up game developed and published by Capcom for arcades. It went on to be the highest-grossing arcade game of 1990 in Japan (according to the annual Gamest charts), as well as Japan's second-highest-grossing arcade game of 1991 (just below Street Fighter II).
Final Fight Guy — Frequently Asked Questions
Do I need a controller to play Final Fight Guy?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Final Fight Guy?
Final Fight Guy was developed by Capcom and published by its publisher.
Where can I buy the original Final Fight Guy?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Final Fight Guy released on?
Final Fight Guy was released for the Super Nintendo in 1989.