Gemfire hits different when it boots instantly in your browser. Released in 1991 on the Super Nintendo, this retro classic from Koei is ready the second you press start — no downloads, no setup.
Players use a variety of units, such as archers, infantry and dragons, in order to capture the castle needed to control that particular territory. The object in the game is to unify a fictional island by force.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Gemfire
This was disrupted when they were collectively challenged by a Fire Dragon, summoned forth by a wizard intent on plunging the country into darkness. Gemfire is a 1991 role-playing strategy video game developed and published by Koei for the Nintendo Entertainment System and later ported to Japanese home computers, Super NES, Genesis, MS-DOS, and Windows. Gemfire takes place on the fictitious Isle of Ishmeria.
A sequel, Royal Blood II: Chronicles of the Kingdom of Dinar, was released in Japan for Windows. The object in the game is to unify a fictional island by force. The two most powerful of these houses are House Blanche, led by Prince Erin and supported by Zendor, Emerald Wizard and Wielder of Lightning; and House Lyle, led by Prince Ander and backed by Pluvius, Sapphire Wizard and Caster of Meteors.
How Gemfire Plays
Players use a variety of units, such as archers, infantry and dragons, in order to capture the castle needed to control that particular territory. Only adjacent territories may be attacked. There are also a few lesser houses who start without a wizard, but by performing well in the game, the Pastha may choose to offer support.
Four other houses (Flax, Coryll, Chrysalis and Molbrew) also have wizards (Scylla, Empyron, Chylla and Skulryk respectively) of Gemfire at their disposal in the beginning. One army wins if the enemy base is captured, all enemy units are defeated, or the enemy army runs out of food. Long ago, six wizards, each wielding a unique brand of magic, used their powers to protect the island and maintain peace.
Why Players Still Load It Up
Gemfire takes place on the fictitious Isle of Ishmeria. Writing for Questicle.net, Dylan Cornelius criticized the game for being too difficult to get into, citing the game as having an overwhelming amount of things to do. The two most powerful of these houses are House Blanche, led by Prince Erin and supported by Zendor, Emerald Wizard and Wielder of Lightning; and House Lyle, led by Prince Ander and backed by Pluvius, Sapphire Wizard and Caster of Meteors.
The object in the game is to unify a fictional island by force. His young daughter, Princess Robyn, being unable to bear with her father's grievous misdeeds any longer, seized Gemfire and pried the six wizard gems loose, causing them to shoot upward into the sky before scattering themselves to different parts of Ishmeria. They succeeded, sealing the Fire Dragon away into a ruby at the top of a crown, and themselves became the six jewels around the crown's base.
Gemfire — Frequently Asked Questions
Can I play Gemfire online for free?
Yes — Gemfire runs directly in your browser on this page. There is nothing to download or install; the game boots in the player above.
Do I need a controller to play Gemfire?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Gemfire?
Gemfire was developed by Koei and published by Koei.
Where can I buy the original Gemfire?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.