Magic Boy hits different when it boots instantly in your browser. Released in 1996 on the Super Nintendo, this retro classic from Empire Interactive, JVC Musical Industries is ready the second you press start — no downloads, no setup.
Magic Boy is a platform game developed by Blue Turtle and published for the Amiga, Atari ST, and MS-DOS by Empire Interactive in 1993. A Super Nintendo Entertainment System version was published in 1996 in North America and Europe by JVC Musical Industries.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Magic Boy
"E-X-T-R-A" letters are scattered around levels and collecting them all rewards the player with an extra life. Various power-ups are available throughout the game including extra lives and continues. Hewlett accidentally added mercury to a potion despite his master telling him to use parsley.
Once an enemy is captured and sent to the basement, the bonus it drops can be one of several items: points to add to your score, new abilities such as shooting through walls, shooting up, or down, double shots and triple shots. There are also ice blocks that speed up Hewlett and enable him to make longer jumps, blue dissolving squares disappear once stood on, and sticky squares slow Hewlett down and prevent him from jumping. Hewlett, a wizard's apprentice, has accidentally caused havoc which he must undo.
How Magic Boy Plays
The game also features another 32 bonus levels, bringing the total to 64. When a creature is captured, a bonus is released. The first four levels of any world can be completed in any order, which unlocks levels 5 to 8 for that world.
Hewlett is armed with a magic wand that he can use to stun enemies. Laurie Yates stated in Electronic Games magazine that the background music is upbeat and of a Caribbean styling reminiscent of calypso. When collected these bonuses reward the player with points.
Why Players Still Load It Up
The Super NES has a different plot on the back of the box, but it does not affect the game itself. ST Format gave the Atari ST version a rating of 84% PC Zone Magazine gave the MS-DOS version a 60/100, stating that it was "Not very 'magic' at all" Amiga Game Zone magazine gave the Amiga version a "B" rating Electronic Games magazine gave the SNES version 80% Hewlett was working late one night and accidentally tripped over a hidden trapdoor and released his master's collection of crazy animals out of the basement.
Magic Boy is a platform game developed by Blue Turtle and published for the Amiga, Atari ST, and MS-DOS by Empire Interactive in 1993. Various power-ups are available throughout the game including extra lives and continues. Hewlett's goal is to correct his mistakes by capturing and imprisoning the monsters/crazy animals and returning everything to normal.
Magic Boy — Frequently Asked Questions
Where can I buy the original Magic Boy?
See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.
What console was Magic Boy released on?
Empire Interactive, JVC Musical Industries shipped Magic Boy for the Super Nintendo back in 1993, and this page runs that release.
Can I save my progress in Magic Boy?
Yes. Create a free account and the player unlocks save states — snapshot your progress at any moment and resume later on any device.
How many players does Magic Boy support?
This browser version of Magic Boy handles 1 player(s).