NBA All-Star Challenge hits different when it boots instantly in your browser. Released in 1992 on the Super Nintendo, this retro classic from Acclaim Entertainment is ready the second you press start — no downloads, no setup.
NBA All-Star Challenge is a video game for the Super NES, the Game Boy, and the Sega Genesis.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind NBA All-Star Challenge
This game offers a chance to compete in one-on-one basketball with NBA superstars like Michael Jordan (Chicago Bulls), David Robinson (San Antonio Spurs), Larry Bird (Boston Celtics), and Patrick Ewing (New York Knicks). The winner of each match has a screen with a set of game statistics. Every mode is multiplayer-capable in addition to being selectable for single-player gameplay.
This may confuse fans who are unfamiliar of professional basketball from the late 1980s/early 1990s. Playing modes available to the players include: H-O-R-S-E, a free throw tournament, a shooting contest involving three-point shots, and a tournament where one NBA player will take on other NBA players for the ultimate prize. All fouls are called in this game, including minor fouls like goaltending.
How NBA All-Star Challenge Plays
All fouls are called in this game, including minor fouls like goaltending. A sequel, NBA All-Star Challenge 2, was released in December 1993 exclusively for the Game Boy. This may confuse fans who are unfamiliar of professional basketball from the late 1980s/early 1990s.
Playing modes available to the players include: H-O-R-S-E, a free throw tournament, a shooting contest involving three-point shots, and a tournament where one NBA player will take on other NBA players for the ultimate prize. Instead, they are chosen by their team (as of the 1991–92 NBA season). Every mode is multiplayer-capable in addition to being selectable for single-player gameplay.
Why Players Still Load It Up
NBA All-Star Challenge is a video game for the Super NES, the Game Boy, and the Sega Genesis. The Dutch video game magazine Power Unlimited gave NBA All-Star Challenge an 80% rating in its January 1994 issue while the website [https://web.archive.org/web/20110408064032/http://www.sega-16.com/ Sega-16] gave the Sega Genesis version of the game a 20% rating in April 2009. A sequel, NBA All-Star Challenge 2, was released in December 1993 exclusively for the Game Boy.
Instead, they are chosen by their team (as of the 1991–92 NBA season). All fouls are called in this game, including minor fouls like goaltending. Vital statistics related to gameplay are also included here like height, weight, the number of points that the player scores in a typical game, and accuracy in percentage for various shots.
NBA All-Star Challenge — Frequently Asked Questions
Do I need a controller to play NBA All-Star Challenge?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed NBA All-Star Challenge?
NBA All-Star Challenge was developed by Beam Software and published by Acclaim Entertainment.
Where can I buy the original NBA All-Star Challenge?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was NBA All-Star Challenge released on?
NBA All-Star Challenge was released for the Super Nintendo in 1992.