NBA Live 95 hits different when it boots instantly in your browser. Released in 1994 on the Super Nintendo, this retro classic from EA Sports is ready the second you press start — no downloads, no setup.
It was published by EA Sports and released in October 1994. NBA Live 95 is the follow-up to NBA Showdown and the first NBA Live title in the NBA Live video games series from EA Sports.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind NBA Live 95
The SNES version of the game featured the 1993-94 NBA rosters, while the Genesis version of the game featured the up-to-date 1994-95 rosters (minus most of the year's rookie class). The cover features an action shot from the 1994 NBA Finals. The game was re-released with NBA Live 06 as part of the EA Retro Series.
The Sega Genesis version was included in the PlayStation 2 version of NBA Live 06. It was published by EA Sports and released in October 1994. NBA Live 95 is the follow-up to NBA Showdown and the first NBA Live title in the NBA Live video games series from EA Sports.
How NBA Live 95 Plays
The game's engine is a modified version of EA Sports' FIFA International Soccer engine, using the same perspective. NBA Live 95 is the follow-up to NBA Showdown and the first NBA Live title in the NBA Live video games series from EA Sports. Both versions featured limited roster management functions, however in the Genesis version, only players in the starting lineup could be traded.
The game was re-released with NBA Live 06 as part of the EA Retro Series. The SNES version of the game featured the 1993-94 NBA rosters, while the Genesis version of the game featured the up-to-date 1994-95 rosters (minus most of the year's rookie class). The Sega Genesis version was included in the PlayStation 2 version of NBA Live 06.
Why Players Still Load It Up
Both versions featured limited roster management functions, however in the Genesis version, only players in the starting lineup could be traded. The SNES version of the game featured the 1993-94 NBA rosters, while the Genesis version of the game featured the up-to-date 1994-95 rosters (minus most of the year's rookie class). It was published by EA Sports and released in October 1994.
They noted that players take command of basketball players, coaches, and general managers, saying that this adds variety and depth to the gameplay. Next Generation review of the SNES version rated it five stars out of five, stating, "Live '95 emerges as the best basketball sim' available." In 1996, Computer Gaming World declared the original NBA Live the 57th-best computer game ever released. In February 1995, Famitsu magazine's Reader Cross Review gave the Super Famicom version of the game an 8 out of 10.
NBA Live 95 — Frequently Asked Questions
Who developed NBA Live 95?
NBA Live 95 was developed by EA Canada and published by EA Sports.
Where can I buy the original NBA Live 95?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was NBA Live 95 released on?
NBA Live 95 was released for the Super Nintendo in 1994.
Can I save my progress in NBA Live 95?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.