Pac-Attack hits different when it boots instantly in your browser. Released in 1994 on the Super Nintendo, this retro classic from Namco is ready the second you press start — no downloads, no setup.
The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. Pac-Attack, also known as Pac-Panic, is a 1993 falling-tile puzzle video game developed and published by Namco for the Super Nintendo Entertainment System.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Pac-Attack
Pac-Man and Baby Pac-Man characters (who appear as cameos on the game's high score table), in favor of the Pac-Mom and Pac-Sis characters, created for the collection. Hatsune Miku was licensed to perform the ending theme. Some European and Japanese releases were titled Pac-Panic.
Pac-Attack was released for the Super Nintendo Entertainment System in North America in October 1993. A Katamari game based on the gameplay of Pac-Attack was released on the DSiWare service for the Nintendo DSi called made by Namco Bandai Games in 2009. To help promote the game's release, Namco hosted a contest in GameFan magazine where players could submit their scores to win prizes, the grand prize being a $500 gift certificate.
How Pac-Attack Plays
Clearing out blocks or ghosts will cause additional pieces to fall on the other player's side, and once the blocks in a player's side stack to the top, the other is deemed the winner. The player drops down formations of blocks and ghosts onto a vertical-oriented playfield, the objective being to score as many points possible before the pieces reach the top of the screen. Blocks can be cleared by matching them in horizontal rows that touch both ends of the playfield; however, ghosts can only be cleared by placing down a Pac-Man piece, which will eat any ghosts in his path.
The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. A reskin of Pac-Attack was created for the Nintendo DSi's DSiWare download service titled Korogashi Puzzle Katamari Damacy, based on the Katamari series. Critical reception for the game was mixed; while some disliked its lack of replay value and inferiority to other games such as Tetris and Columns, others praised it for its addictiveness and clever usage of the traditional Pac-Man gameplay.
Why Players Still Load It Up
Electronic Gaming Monthly stated that the Game Gear version was "the type of puzzle game designed for Game Gear" for its addictiveness and simplistic gameplay, while GamePro found the Genesis version's multiplayer to be the game's main selling point. Reviewing the iOS "demake", TouchArcade especially praised the game's Puzzle Mode for its unique gameplay, while also liking the game's "sharp" graphics and responsive controls. Reviewing the Wii Virtual Console release of the SNES port, Eurogamer stated that the game's lack of depth and simplistic gameplay made it a hard sell compared to other similar falling-tile games on the market.
Pac-Attack was met with a divided response from critics; while some praised its simplistic gameplay, colorful graphics, and unique usage of Pac-Man characters, others criticized its lack of replay value and inferior quality to other puzzle games available, notably Dr. UK Magazine was particularly negative towards the game, calling it a "loser" for its similarity to games such as Tetris and "tedious" single-player mode. GameFan was the most positive towards it in their review, favorably comparing it to Tetris for its addictiveness, multiplayer modes and interesting premise for a puzzle game.
Pac-Attack — Frequently Asked Questions
Who developed Pac-Attack?
Pac-Attack was developed by Namco and published by Namco.
Where can I buy the original Pac-Attack?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Pac-Attack released on?
Pac-Attack was released for the Super Nintendo in 1994.
Can I save my progress in Pac-Attack?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.