Secret of Evermore hits different when it boots instantly in your browser. Released in 1995 on the Super Nintendo, this retro classic from Square Soft is ready the second you press start — no downloads, no setup.
A Japanese release was planned to follow the North American release by a few months but was ultimately cancelled. Secret of Evermore is an action role-playing game developed and published by Squaresoft for the Super Nintendo Entertainment System.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Secret of Evermore
Daniel Dociu designed various pieces of concept art. Several of the team members later joined Humongous Entertainment, which spawned Cavedog Entertainment, while the rest of the team spread to other Seattle-area game studios like Electronic Arts, Boss Game Studios, Microsoft Game Studios, and Gas Powered Games, among others. In early 1994, the development of Secret of Evermore began at SquareSoft, the Redmond, Washington, office of the Japanese parent company Square.
This led to popular culture references and dialog that are distinctly American for a mainstream console RPG. In 1996, it was translated into German, French and Spanish for the non-English-speaking market in some PAL territories, including Australia and New Zealand. The game's associate producer and writer, George Sinfield, decided they would be familiar to American players.
How Secret of Evermore Plays
The sword, axe, and spear get replaced with a more powerful variant in each realm, resetting their skill levels. The protagonist wields four different styles of weapons throughout the game: sword, spear, axe, and toward the end of the game, bazooka. Swinging a weapon or running causes the gauge to fall to 0%.
Upon collecting enough experience points in battle, either character can increase in level with improved stats such as strength and evasion. The player may choose to control either the boy or the dog, with the other being controlled by the game's artificial intelligence. Most swords, axes, and spears can cut through vegetation, while some weapons are required to break rocks and other barriers.
Why Players Still Load It Up
Victor Lucas of Electric Playground praised the game saying that while it did not reach the heights of Chrono Trigger or Final Fantasy VI, it was still a highly enjoyable experience. Although the quality of the musical compositions and sound effects were praised, Scary Larry complained of the player character's dog barking "constantly". One reviewer, however, noted that he missed the Japanese-style art found in other Square games and although the art in Secret of Evermore was good, it was aimed at an American audience.
In 2018, Complex rated Secret of Evermore 41st in their "The Best Super Nintendo Games of All Times" list. Nintendo Power praised the game for its graphics, sound, play control, story, and variety but criticized it for its awkward battle system and simple A.I. Secret of Evermore received positive reviews from most media outlets.
Secret of Evermore — Frequently Asked Questions
Where can I buy the original Secret of Evermore?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Secret of Evermore released on?
Secret of Evermore was released for the Super Nintendo in 1995.
Can I save my progress in Secret of Evermore?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.
How many players does Secret of Evermore support?
Secret of Evermore supports 1 player(s) in this browser version.