Street Combat hits different when it boots instantly in your browser. Released in 1992 on the Super Nintendo, this retro classic from Irem is ready the second you press start — no downloads, no setup.
The game centers around Steven, a scientist and Kung Fu expert who enters a martial arts tournament to thwart the plans of a terrorist organization. It also features bonus rounds and a two-player versus option.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Street Combat
Alterations were also made to the music and backgrounds. Jim; Principal Kuno became Helmut; Shampoo became Lita; Ryoga Hibiki became C.J.; and Happosai and Cologne were combined into the character Happy. When Irem localized the game outside Japan, numerous changes were made to remove all connections to Ranma ½.
It is based on the manga series Ranma ½ by Rumiko Takahashi, which is centered around its titular protagonist, Ranma Saotome, a cursed martial artist who switches genders when exposed to either cold water or warm water. As Ranma ½ was focused on martial arts, it was decided that it should be a fighting game. Character body parts were divided into banks of pixels made up from the dot matrix of the Super Famicom's display.
How Street Combat Plays
The game's story campaign consists of six consecutive one-on-one battles against Tyrone, G.I. Between matches, the player can earn extra points in one minute bonus stages by repeatedly striking a dwarf character named Happy. Both fighters have a health gauge that depletes when successful blows are landed.
Other specials are executed using simple combinations of buttons. Every match starts with the player choosing between two versions of Steven, though they differ very little in ability. In each fight the player must win two out of the three rounds to advance to the next match.
Why Players Still Load It Up
Though he thought Street Fighter II was superior in every regard, Matt Taylor of GamePro had a more positive opinion of Street Combat overall, denoting it "a mid-ranked contender" among SNES fighters. In a brief import review, GamePro contributor Dave Winstead similarly called it "a blast in two-player mode" and concluded, "This isn’t quite Street Fighter II, but it's as close as you can get right now on the Super Famicom!" The game was received warmly by a panel of four reviewers in Japanese magazine Famitsu, though a few of them noted an extreme difficulty from the CPU opponents and a general lack of polish. In a later retrospective, Hardcore Gaming 101 was highly critical of its control responsiveness, hit detection, graphics, and sound.
He criticized the difficulty in executing special moves and a lack of challenge in its single-player mode. Critical reception for the original Japanese Ranma ½: Chōnai Gekitōhen was mostly favorable. Both Chōnai Gekitōhen and Bakuretsu Rantōhen were present at the Evo Japan 2018 fighting game competition with the organizer stating that there was continuing online appeal in the series to warrant their inclusion.
Street Combat — Frequently Asked Questions
Can I play Street Combat online for free?
Yes — Street Combat runs directly in your browser on this page. There is nothing to download or install; the game boots in the player above.
Do I need a controller to play Street Combat?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Street Combat?
Street Combat was developed by NCS Corporation and published by Irem.
Where can I buy the original Street Combat?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.