Street Fighter Alpha 2 hits different when it boots instantly in your browser. Released in 1996 on the Super Nintendo, this retro classic from its publisher is ready the second you press start — no downloads, no setup.
The game is the sequel to the previous year's Street Fighter Alpha: Warriors' Dreams and features a number of improvements, such as new attacks, stages, endings, and gameplay features. It was followed by Street Fighter Alpha 3 in 1998.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Street Fighter Alpha 2
A reviewer for Next Generation gave the arcade version 3 out of 5 stars, praising the large number of characters, smooth animation, innovative backgrounds, and "wonderful" character design. The Saturn version tied with the PlayStation version of Tomb Raider for Electronic Gaming Monthlys "Game of the Month". Ryu crosses paths with Gen, an aging assassin who recognizes the deadly energy building up inside the young warrior.
In addition to the Alpha roster, Alpha 2 includes Dhalsim and Zangief, both from Street Fighter II; Gen, an assassin from the original Street Fighter; Rolento, a member of the Mad Gear gang who originally appeared in Final Fight; and newcomer Sakura, a Japanese schoolgirl who takes up street fighting after witnessing one of Ryu's battles. It was followed by Street Fighter Alpha 3 in 1998. Street Fighter Zero 2 went on to be the highest-grossing arcade game of 1996 in Japan.
How Street Fighter Alpha 2 Plays
Immediately after the events of Alpha: Warriors’ Dreams. Ryu finally locates Akuma on the island of Gokuentou. Amused but unsatisfied, Akuma strikes the earth, shattering the island into the ocean and leaving Ryu to escape the sinking ruins.
The main new feature in the game is the inclusion of the Custom Combo system (Original Combo in Japan), which replaces the Chain Combos from the first Alpha. He is eager to seek guidance from his master, Gouken, regarding the dark energy lingering within him. He deliberately forces Ryu to unleash the Satsui no Hado.
Why Players Still Load It Up
Game Machine also listed Street Fighter Zero 2 Alpha as the second most successful arcade game of September 1996. Though EGM never reviewed the PlayStation version of Alpha 2, in an overview of fighting games released in 1996, Sushi-X commented, "Both the Saturn and PlayStation versions are great, but the Saturn version has a few advantages", citing frames of animation that were missing from the PlayStation version and the Saturn-exclusive illustrations mode. The game also features a "classic-style" alternative version of Chun-Li where she is wearing her outfit from the Street Fighter II series.
He learns that the killer is Akuma, his master’s estranged brother. Bison, Akuma, and Dan now being immediately selectable as playable characters. In addition to the Alpha roster, Alpha 2 includes Dhalsim and Zangief, both from Street Fighter II; Gen, an assassin from the original Street Fighter; Rolento, a member of the Mad Gear gang who originally appeared in Final Fight; and newcomer Sakura, a Japanese schoolgirl who takes up street fighting after witnessing one of Ryu's battles.
Street Fighter Alpha 2 — Frequently Asked Questions
Who developed Street Fighter Alpha 2?
Street Fighter Alpha 2 was developed by Capcom and published by its publisher.
Where can I buy the original Street Fighter Alpha 2?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Street Fighter Alpha 2 released on?
Street Fighter Alpha 2 was released for the Super Nintendo in 1996.
Can I save my progress in Street Fighter Alpha 2?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.