Super Mario All-Stars + Super Mario World hits different when it boots instantly in your browser. Released in 1993 on the Super Nintendo, this retro classic from Nintendo is ready the second you press start — no downloads, no setup.
The remakes feature updated graphics—including the addition of parallax scrolling—and music, modified game physics, a save feature, and bug fixes. Super Mario All-Stars is a 1993 platform game compilation developed and published by Nintendo for the Super Nintendo Entertainment System (SNES).
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Super Mario All-Stars + Super Mario World
One of the first tasks the developers accomplished was updating and reworking the graphics for the SNES. Nintendo Power wrote the games got better with time, while EGM and CVG suggested players abandon the antiquated NES games for the SNES upgrade. For AllGame, retrospectively reviewing the version including Super Mario World, the compilation represented "the absolute pinnacle of the 2D platform genre".
Criticism of Super Mario All-Stars generally focused on its lack of innovation. Alterations were made by hand, and Sugiyama ran the original Super Mario Bros. while he worked on the remake so he could compare them side by side. Aside from the 16-bit updates, save feature, and (for American audiences) The Lost Levels, Nintendo Power wrote, the compilation did not present anything new, a sentiment CVG echoed.
How Super Mario All-Stars + Super Mario World Plays
Club panned it for what they considered cheap production quality. The games feature updates that take advantage of the 16-bit hardware of the Super Nintendo Entertainment System (SNES), ranging from remastered soundtracks to revamped graphics and the addition of parallax scrolling. No longer restricted by the limitations of the 8-bit NES, Nintendo remade them for the 16-bit SNES.
Super Mario Bros., The Lost Levels, and Super Mario Bros.3 follow Mario and Luigi as they attempt to rescue Princess Toadstool from the villainous Bowser, with the player stomping on enemies and breaking bricks as they progress. Club said the level design documents were "obscured by pictures, and schematics written in Japanese with no translation". Some admitted to preferring the NES originals, but others thought the updated 16-bit graphics and addition of a save feature were great.
Why Players Still Load It Up
According to the review aggregate website Metacritic, Super Mario All-Stars 25th Anniversary Edition received "mixed or average reviews". Club said the level design documents were "obscured by pictures, and schematics written in Japanese with no translation". As Nintendo World Report wrote, "in the end, the value of [Super Mario All-Stars] lies in whether you want to invest once more in these classic Mario titles."
Players can resume the games from the start of any previously accessed world, or in The Lost Levels, any previously accessed level. It contains remakes of four Super Mario games released for the Nintendo Entertainment System (NES) and the Famicom Disk System: Super Mario Bros. (1985), Super Mario Bros.: The Lost Levels (1986; released as Super Mario Bros. No longer restricted by the limitations of the 8-bit NES, Nintendo remade them for the 16-bit SNES.
Super Mario All-Stars + Super Mario World — Frequently Asked Questions
Can I play Super Mario All-Stars + Super Mario World online for free?
Yes — Super Mario All-Stars + Super Mario World runs directly in your browser on this page. There is nothing to download or install; the game boots in the player above.
Do I need a controller to play Super Mario All-Stars + Super Mario World?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Super Mario All-Stars + Super Mario World?
Super Mario All-Stars + Super Mario World was developed by Nintendo EAD and published by Nintendo.
Where can I buy the original Super Mario All-Stars + Super Mario World?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.