Super Mario All-Stars hits different when it boots instantly in your browser. Released in 1993 on the Super Nintendo, this retro classic from Nintendo is ready the second you press start — no downloads, no setup.
As in the original games, players control the Italian plumber Mario and his brother Luigi through themed worlds, collecting power-ups, avoiding obstacles, and finding secrets. The remakes feature updated graphics—including the addition of parallax scrolling—and music, modified game physics, a save feature, and bug fixes.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Super Mario All-Stars
Nintendo re-released Super Mario All-Stars in December 1994 as Super Mario All-Stars + Super Mario World, which adds Super Mario World. A reviewer from Electronic Gaming Monthly (EGM), overwhelmed by the improvements, called it a "masterpiece from beginning to end". In 2010, for the 25th anniversary of Super Mario Bros., Nintendo released Super Mario All-Stars 25th Anniversary Edition (Super Mario Collection Special Pack in Japan) for the Wii in Japan on October 21, in Europe on December 3, and in North America on December 12.
NMS, CVG, and Edge, however, criticized The Lost Levels for its difficulty, with Nintendo Magazine System viewing it as just an interesting bonus. Reviewers also disagreed over which game in the compilation was best. The artists based their designs on those from the SNES game Super Mario World (1990) and added a black outline around Mario to make him stand out against the backgrounds.
How Super Mario All-Stars Plays
The writer argued that though GoldenEye offered new graphics, levels, and reasons to play, Super Mario All-Stars was just the same compilation released on the SNES in 1993. The games feature updates that take advantage of the 16-bit hardware of the Super Nintendo Entertainment System (SNES), ranging from remastered soundtracks to revamped graphics and the addition of parallax scrolling. Club said the level design documents were "obscured by pictures, and schematics written in Japanese with no translation".
The player selects one of the four from an in-game menu and can exit at any time by pausing. Up to four individual save files can be stored for each game. The Guardian compared the 25th Anniversary Edition unfavorably to the Wii remake of the Nintendo 64 game GoldenEye 007 (1997) released earlier that year.
Why Players Still Load It Up
The developers based the updated designs on those from Super Mario World (1990) and strove to retain the feel of the original games. The writer argued that though GoldenEye offered new graphics, levels, and reasons to play, Super Mario All-Stars was just the same compilation released on the SNES in 1993. The remakes feature updated graphics—including the addition of parallax scrolling—and music, modified game physics, a save feature, and bug fixes.
Club went as far as to state the 25th Anniversary Edition "fails on every conceivable level, and a few inconceivable ones, too". Super Mario All-Stars is one of the best-selling Super Mario games, with 10.55 million copies sold by 2015. The difficulty level of The Lost Levels was slightly reduced: poison mushroom hazards, which can kill the player, are easier to distinguish, and there are more 1-ups and checkpoints.
Super Mario All-Stars — Frequently Asked Questions
Can I play Super Mario All-Stars online for free?
Yes — Super Mario All-Stars runs directly in your browser on this page. There is nothing to download or install; the game boots in the player above.
Do I need a controller to play Super Mario All-Stars?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Super Mario All-Stars?
Super Mario All-Stars was developed by Nintendo EAD and published by Nintendo.
Where can I buy the original Super Mario All-Stars?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.