Super Off Road hits different when it boots instantly in your browser. Released in 1990 on the Super Nintendo, this retro classic from its publisher is ready the second you press start — no downloads, no setup.
Virgin Games produced several home computer versions in 1990, with a version for the Nintendo Entertainment System released by Leland's Tradewest subsidiary the same year. Ivan 'Ironman' Stewart's Super Off Road is a 1989 racing video game developed and published by Leland Corporation for arcades.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind Super Off Road
Ivan 'Ironman' Stewart's Super Off Road is a 1989 racing video game developed and published by Leland Corporation for arcades. The Super NES version prominently features the Toyota brand. Super Off Road was developed and published by the Leland Corporation (which was acquired by WMS Industries, the holding company of said developers, in 1994).
A port for the Atari Jaguar was announced but never released. The second sequel, Offroad Thunder, was released in arcades in 1999 In the original arcade game, the red, blue, and yellow CPU trucks are "driven" by "Madman" Sam Powell, "Hurricane" Earl Stratton, and "Jammin'" John Morgan, respectively.
How Super Off Road Plays
Virgin Games produced several home computer versions in 1990, with a version for the Nintendo Entertainment System released by Leland's Tradewest subsidiary the same year. A port for the Atari Jaguar was announced but never released. First place results earn the player points to continue in the championship and money with which to upgrade their truck or buy more nitro.
The Spectrum version of the game was voted number 47 in the Your Sinclair Readers' Top 100 Games of All Time. It was followed by versions for most major home consoles, including the Master System, Sega Genesis, and Super Nintendo Entertainment System. This is one of the first games where the player could upgrade their vehicle by earning points or money, an idea conceived by John Morgan (although in Atari Games' Sprint series, the player could upgrade their racer using wrenches), a system that is used in many racing games today.
Why Players Still Load It Up
Some ports lack the Ivan Stewart branding because of licensing issues, and are known simply as Super Off Road. It was designed and managed by John Morgan, who was also lead programmer, and endorsed by professional off-road racer Ivan Stewart. In 1997, an arcade sequel, Off Road Challenge, was released, which again adopted the third-person 3D driving view, and was ported to the Nintendo 64 in 1998.
The name and logo are displayed on various tracks and pre-race music was inspired by the "I love what you do for me Toyota" jingle that was used by the company's marketing campaign at the time of the game's release. This version also lacked any licensing or reference to Ivan Stewart, replacing him instead with the late Mickey Thompson in the gray truck (primarily without approval from Danny Thompson). The NES version does have the Toyota label on its cartridge art, but otherwise the ad is not present.
Super Off Road — Frequently Asked Questions
Where can I buy the original Super Off Road?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Super Off Road released on?
Super Off Road was released for the Super Nintendo in 1990.
Can I save my progress in Super Off Road?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.
How many players does Super Off Road support?
Super Off Road supports 1 player(s) in this browser version.