Play Wayne's World Online Free for Super Nintendo.

SNES 1993 1 Player THQ (consoles), Capstone

Wayne's World hits different when it boots instantly in your browser. Released in 1993 on the Super Nintendo, this retro classic from THQ (consoles), Capstone is ready the second you press start — no downloads, no setup.

Wayne's World is a platform game based on the film of the same name and published in 1993 by THQ. Different versions of the game were released.

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The Story Behind Wayne's World

Wayne's World is a platform game based on the film of the same name and published in 1993 by THQ. There's a time limit to completing each stage. What follows is the third level, Wayne and Garth's favorite nightclub named the Gasworks, where sentient objects continue to serve as enemies; these include darts, bar stools, shooting disco balls, "rock 'n roll boots," gas jets, "six-legged Beatles," and shooting Yellow Submarines.

At Noah's Arcade, Wayne and Garth get sucked into the game Zantar where Garth is captured by the titular purple gelatinous cube. Wayne also faces human bouncers in the level. After completing each level, there's a bonus level consisting of several donuts for the player to collect; if all donuts are garnered, the player will receive an extra life.

How Wayne's World Plays

The player starts the game with four lives and 22 "worthiness" units representing health points. Both characters can duck, jump regularly, and do a "cool major-high flip jump" activated by pressing A and up on the D-pad. Wayne's World is a platform game based on the film of the same name and published in 1993 by THQ.

After completing each level, there's a bonus level consisting of several donuts for the player to collect; if all donuts are garnered, the player will receive an extra life. The P power-ups include two extra worthiness units and strengthen the power of Wayne and Garth's attacks, giving Wayne 20 "roundhouse kicks" and Garth 20 100-gigawatt blasts. Wayne also faces human bouncers in the level.

Why Players Still Load It Up

However, he fails to find it and, in the next level, goes to Ben's condo where not only does he try to get the contract but also save Cassandra from the producer. Both characters can duck, jump regularly, and do a "cool major-high flip jump" activated by pressing A and up on the D-pad. In the second level, Wayne finds himself shrank at Stan Mikita's Donut Shop, with enemies like donut monsters, coffee cups, grease, steam blasts, and falling sugar cups attacking him.

The first level is Kramer's Music Store, where many instruments coming to life going after Wayne; these include accordions, trombones, shooting floating bagpipes, clarinets that shoot missiles from off screen, drums, falling guitars, kazoos that charge in swarms, cellos that attack with bows, and saxophones. An adventure game based on the film was released for personal computers by Capstone. What follows is the third level, Wayne and Garth's favorite nightclub named the Gasworks, where sentient objects continue to serve as enemies; these include darts, bar stools, shooting disco balls, "rock 'n roll boots," gas jets, "six-legged Beatles," and shooting Yellow Submarines.

Wayne's World — Frequently Asked Questions

Can I play Wayne's World online for free?

Yes — Wayne's World runs directly in your browser on this page. There is nothing to download or install; the game boots in the player above.

Do I need a controller to play Wayne's World?

A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.

Who developed Wayne's World?

Wayne's World was developed by Gray Matter (SNES, Genesis), Radical Entertainment (GB, NES), Robert Fiorini & Associates and published by THQ (consoles), Capstone.

Where can I buy the original Wayne's World?

Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.

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