World Heroes 2 hits different when it boots instantly in your browser. Released in 1993 on the Super Nintendo, this retro classic from its publisher is ready the second you press start — no downloads, no setup.
It was the first game with the ADK logo labeled within the game after the developer changed from its previous name Alpha Denshi; however, the "Alpha" logo was last used on one of the arcade flyers of World Heroes 2. It is the sequel to the 1992 fighting arcade game World Heroes, as well as the second title of the World Heroes series.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| B (bottom) | X | Bottom face |
| A (right) | Z | Right face |
| Y (left) | S | Left face |
| X (top) | A | Top face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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The Story Behind World Heroes 2
Later, World Heroes 2 was ported and published by Saurus to the SNES in Japan on July 1, 1994, while this specific port was later published in North America by Takara in September 1994. World Heroes 2 was later ported to the Neo Geo CD in Japan by ADK on April 14, 1995, which everything in it is identical to the MVS and AES versions, but with arranged background music. Outside of SNK's platforms, it was first ported by Agenda with graphics handled by ADS and published by Hudson Soft to the PC Engine Super CD-ROM² exclusively in Japan on June 4, 1994, as part of a series of titles that use the Arcade Card expansion for the PC Engine Super CD-ROM² along with three Neo Geo titles also equally ported by Hudson Soft: Art of Fighting, Fatal Fury 2 and Fatal Fury Special.
It features a mixture of arranged and chiptune BGM (different compared to the Neo-Geo CD version's BGM), as well as nearly identical graphics, sound effects and voice samples to the original Neo Geo versions. The Neo Geo AES version was later re-released on the Wii Virtual Console in Japan on November 15, 2011. Other characters who didn't make the cut were an Aztec hero whose motions are that of an animal, a European fencer who rivals Jeanne D'Arc, a Native-American tribal warrioress, and a Mexican professional-wrestler who was served as the basis for Muscle Power.
How World Heroes 2 Plays
After that, the player must defeat the two bosses, Neo Geegus and Dio to win the game. World Heroes 2 uses most of the elements of its predecessor, such as the same three out of four button layout, movements and motion commands performed using an 8-way joystick, and the "Normal Game" and "Death Match" modes. If the timer runs out before anyone is knocked out, the one with the most health in his/her lifebars wins.
In "Death Match" mode, the object of this mode is the same as "Normal Game" mode, but with new stages that feature new environmental hazards and a unique lifebar called the "seesaw lifebar". If the arrow scrolls at the end of the opponent's side, he/she will have to constantly press any button to stand up as fast as possible before the referee counts to ten. In "Normal Game" mode, the object is to first defeat all six playable characters introduced in World Heroes 2, then defeat four of the original eight characters introduced in the original World Heroes chosen by the game randomly.
Why Players Still Load It Up
On release, Famicom Tsūshins four reviewers scored the Neo Geo version of the game a 25 out of 40. In Japan, Game Machine listed World Heroes 2 on their June 1, 1993 issue as being the most-successful table arcade unit of the month. It is the sequel to the 1992 fighting arcade game World Heroes, as well as the second title of the World Heroes series.
RePlay later listed World Heroes 2 as America's arcade software kit in July 1993. It was originally released for the Neo Geo MVS arcade cabinet on April 26, 1993. Electronic Gaming Monthlys five reviews scored it 37 out of 50 (average 7.4 out of 10), calling it "another excellent conversion of an arcade game to the Super NES platform." They cited the ability to play as the boss characters and the speed settings as good bonuses.
World Heroes 2 — Frequently Asked Questions
Who developed World Heroes 2?
Development was handled by Alpha Denshi, Agenda, Saurus, with its publisher publishing the release.
Where can I buy the original World Heroes 2?
See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.
What console was World Heroes 2 released on?
its publisher shipped World Heroes 2 for the Super Nintendo back in 1993, and this page runs that release.
Can I save my progress in World Heroes 2?
Yes. Create a free account and the player unlocks save states — snapshot your progress at any moment and resume later on any device.