Play Zoop Online Free for Super Nintendo.

SNES 1995 1 Player Viacom New Media, Tectoy (MS-DOS), Atari Corporation (Jaguar), Media Quest (PS, Saturn), Yanoman

Zoop hits different when it boots instantly in your browser. Released in 1995 on the Super Nintendo, this retro classic from Viacom New Media, Tectoy (MS-DOS), Atari Corporation (Jaguar), Media Quest (PS, Saturn), Yanoman is ready the second you press start — no downloads, no setup.

Players are tasked with eliminating pieces that spawn from one of the sides of the screen before they reach the center of the playfield. Zoop is a puzzle video game originally developed by Hookstone and published by Viacom New Media in 1995 for the Sega Genesis, Super Nintendo Entertainment System, MS-DOS, Macintosh, PlayStation, Game Gear, and Game Boy, then in 1996 for the Saturn and Jaguar.

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The Story Behind Zoop

Players are tasked with eliminating pieces that spawn from one of the sides of the screen before they reach the center of the playfield. Zoop was also released for the Sega Saturn in Japan only by Media Quest on 29 November 1996. The MS-DOS version of the game has support for various sound cards, and it uses wavetable-like MIDI music.

By pointing at a piece and shooting it, the player can either swap it with the current player color and thus arrange the same color pieces in a row or column, or match the color. As of 2018, the rights to Zoop are held by Viacom International. The title was extensively marketed by Viacom, who wanted the game to replicate the level of success of Tetris, which can be evidenced by its release on many platforms, as well as the game's slogan, "America's Largest Killer of Time!".

How Zoop Plays

Two consecutive pieces will never come in from the same quadrant, and runs of consecutive identical pieces on one row are longer, statistically, than one might expect. Early on, this would involve the use of contrasting colors and increasingly intricate color schemes. This is also what happens when a piece of a different color is encountered after zooping one or more pieces of the same color.

Various special pieces do different things, such as a proximity bomb (shaped like a lightning bolt) that blows up pieces in a 3×3 area centered at the target piece, or a line bomb (often shaped like a gear) that clears a whole target line of pieces. To make gameplay more difficult, the game also employed what was referred to as "Opti-Challenge" backgrounds. Background patterns would also become more intricate and would make subtle use of asymmetrical elements.

Why Players Still Load It Up

The game was featured in 1995 in series 5 episode 4 of the British TV series GamesMaster. She concluded that while falling short of classics like Tetris, Zoop is an enjoyable enough puzzler to merit a buy. Games like Tetris and Bust-a-Move have undeniable magic, and while Zoop has the mechanics of a great puzzle game, it lacks that magic." They praised the pace of the action, in that the game demands the player's full attention from the beginning.

GamePros brief review of the PlayStation version called it "an uncomplicated puzzle game that's only slightly hampered by squirrelly controls" and "a great addiction for puzzle fans." A brief review from Next Generation commented, "Action puzzle games should be simple but addicting; Zoop is complicated but kind of compulsive." IGN rated the PlayStation version of the game a 5/10, stating, "Zoop has all the makings of a good puzzle game, it just doesn't deliver the goods." Entertainment Weekly gave the DOS version an A− and said it wasn't as addictive but was as much fun as Tetris. Cover Girl of GamePro was pleased with the music and graphics, particularly the use of eye-tricking background contrasts in the later levels. Yes." Next Generation similarly stated that "while Zoop is an enjoyable game, it's not exactly the second puzzling. ...

Zoop — Frequently Asked Questions

Who developed Zoop?

Development was handled by Hookstone, PanelComp (SNES, Genesis), Electric Spectacle Productions, with Viacom New Media, Tectoy (MS-DOS), Atari Corporation (Jaguar), Media Quest (PS, Saturn), Yanoman publishing the release.

Where can I buy the original Zoop?

See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.

What console was Zoop released on?

Viacom New Media, Tectoy (MS-DOS), Atari Corporation (Jaguar), Media Quest (PS, Saturn), Yanoman shipped Zoop for the Super Nintendo back in 1995, and this page runs that release.

Can I save my progress in Zoop?

Yes. Create a free account and the player unlocks save states — snapshot your progress at any moment and resume later on any device.

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