Sega · 1994

Play 32X Games Online

Sega's twin-processor what-if. The 32X's short, fascinating shelf — playable here.

The Sega 32X shelf is lit up and ready — every game here boots straight in your browser, no downloads, no dust. Sega hardware from 1994, running for real.

The 32X is an add-on for the Sega Genesis video game console. The 32X uses its own ROM cartridges and has its own library of games.

39games
save states
gamepad
per credit

Top Scores — Insert Coin to Challenge

  1. 1ST PRIMAL RAGE · ▶ PLAY
  2. 2ND DOOM · ▶ PLAY
  3. 3RD KNUCKLES' CHAOTIX · ▶ PLAY
39 games

The 32X Story

It's not a 'next generation system.' It's fairly expensive. Demand among retailers was high, and Sega could not keep up with orders for the new system. Although Virtua Racing was considered strong, Cosmic Carnage "looked and played so poorly that reporters made jokes about it".

One idea mooted by the Japanese team, referred to by former Sega of America producer Michael Latham as "Genesis 2", was an entirely new independent console. With Miller pushing for his American team to create the system, the 32X was designed as a peripheral for the existing Genesis, expanding its power with two 32-bit SuperH-2 processors, the same as those that would be used in the Saturn but with a lower clock speed. Sega of America headed up the development of the 32X, with some assistance from Sato's team in Japan.

Why the 32X Still Hits

Additionally commenting that both first party and third party software support had been weak, they concluded, "The lack of support [and] good games, and the release of Saturn make the 32X a system that never was." Retrospectively, the 32X is widely criticized as having a shallow library with a lack of support and a poor idea in the wake of the release of the Sega Saturn in Japan. The 32X, while underpowered, at least advanced the ball. According to reviewer Blake Snow, "Just how many 16-bit attachments did one need?

I think the 32X killed the idea of an add-on like this—a power booster—permanently. Franz placed the 32X's commercial failure on its inability to function without an attached Genesis and lack of a CD drive, despite its compatibility with the Sega CD. Four reviewers from Electronic Gaming Monthly graded the 32X well in their 1995 Buyer's Guide, highlighting the add-on's enhancements to the Genesis but questioning how long the system would be supported: one reviewer suggested the add-on had a "bright future" while another believed it was only meant to last until the release of the Saturn.

How 32X Games Run Here

Pick a 32X game and the picodrive core boots the original code right here — authentic down to the frame. No downloads, no setup screens; keyboard, gamepad and touch all work immediately, and free accounts get save states across devices.

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